I’ll add a few anecdotes to the discussions at hand that may be interesting or boring to some of you:
One of my best friends is in a role that gets a lot of notice related to GoT. It made him sad that it was one of his lowest paid shows (got progressively lower as CGI increased), and also one of his favorites. He found it amazing that a show with such a high budget could pay so low. He gets other trade offs, but does not necessarily feel they are worth it.
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I worked on some pre-release TV show of Battlestar Galactica before the first season. At the point I received the show, they had not finished the first episode. There were all kinds of space battles in it. My producer was not a very forward thinking guy, so I went to him and said we should take the irregular step to contact the sound crew because how people design space sound effects is really important (several schools of thought on it) and we shouldn’t just make random stuff up. After reaching out to them, we were told that they still hadn’t locked sound design on what they were doing (we would be on air before they would be locked).
They were very appreciative that I actually went to them about this (for the reasons stated), and sent me a bunch of temp effects they thought would be close, and I designed the battles from those. The crew went on to win some Emmy awards for sound editing, but not for that season (no idea if they changed from what they were doing, but it was pretty unique even if I didn’t agree with their choices). I felt vindicated going way outside the typical role of how stuff like this was done.
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This is a personal thing related to Miguel Sapochnik. Awhile ago, there was a show on NBC called Awake (don’t bother). In interviews the creator of the show said that one world was fake and one was real before it aired, and that they would tell the audience which was which by the end of the show. It was an obvious lie that the creator had never even had the thought cross his mind while making the show, and then trotted that out in interviews when it was invariably asked. Like the whole point of a show like that is finding the anchor, and then replaying it with the correct anchor.
Well, at the end of the first and only season (it was known it was going to be canceled probably when they were still in production as on network TV shows at the time you’re usually only 4-6 in the can before it starts airing), they ‘semi’ paid it off, but didn’t really. It led people to speculate in exactly opposite directions which one was real (I would tell people it’s whatever you want it to be, because the creator didn’t know), plus other interpretations. I thought neither could be real, based on logical inconsistencies inside each world and thought that other interpretations would be a no go at the big 4 network level. Like if the creator walked in and pitched what happened in the finale, NBC would have told him to f off or would have made him change his idea to something different.
What I noticed was that the finale had a really particular direction style filled with symbolism, and I thought it would be a good idea to reach out to the director to ask him about it. The director was Sapochnik and I asked him about the ending and how he directed it on facebook. I asked what his interpretation was of the story as he was making it, and he actually answered me (I can give his thoughts on this if anyone is interested who watched that turd of a show). That leapt into an explanation of my interpretation, and him writing back related to that.
We had a nice little back and forth, and it was a pleasant surprise that he would answer an essentially internet random on facebook. He probably wouldn’t do that today.