Elden Ring Friendship Circle

https://twitter.com/JoeLongBalls/status/1497761598600933381?s=20&t=dpNiEhnbkvyIJHssdFuN-Q

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Elden Ring is fun but feels a bit overrated, imo.

I really do like the total isolated, learn and develop on your own without a main quest tag letting you know where to go shtick but it feels a bit too much like a dark souls 4, which i know it kinda is suppose to.

Like, when I pick up octopus eggs, I am sure that I could probably craft them into mini grenades and strap them to some dog that I can have spawn out from my ass to fight some two headed something when I reach lvl 30 and that would be cool and all…but the game just makes me want to fire up FO4 to where I know that the bad guy killed my family while I craft cool weapons in my garage next to a gas station…/rant

Another key if you’re depending on dodge rolls during boss fights (rather than shields or range), make sure you are not fat rolling. I have much more success completely naked for the light load and fast roll than with much better armor and a higher damage weapon with mid load, due to the quickness of the roll.

The game is huge. So many wtf moments and I feel like I’ve barely cracked the surface. Absolutely fantastic.

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Game starting to click. One shotting most non great rune bosses. Big tips are use the wolves summon every fight you can and upgrade it. Also vigor to 30+ asap cannot be stated enough.

25 hours in and I’m finally given the minorest “ok here’s what you have to do in this game” speech from an npc.

I FINALLY KILLED THE MAGMA WYRM. FUCK YOU BUDDY!!!

Gimme that moonveil.

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Wait the dude guarding the plateau to the north? I got him on 2nd try 10 minutes ago um is level 58 high? lol. Not that I mind not having my shit kicked in constantly.

Nah I’m talking about the one in Calied. I was only level 25 though. He drops an insane INT/DEX sword.

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So, I’ve been mostly running around the Elden Ring lands chasing some upgrades that various utoobz say are pretty accessible and worthwhile while honing my combat skills and such. It’s felt a lot more worthwhile than just dying a lot, if nothing else. But one thing I don’t have a sense for in this game is how often upgrades in armor or weaponry should come. Like, at one extreme, is Path of Exile, where spending much more than a transmute orb to improve early weaponry is stupid, because you’re likely to pick up something better pretty soon, so that currency could be better used elsewhere. This seems, like, maybe almost all the way to the other extreme, where, say, dumping a bunch of smithing stones on my starter weapon…makes sense? Does it make sense? It seems like a lot of people think it makes sense, at least, and looking at the wiki, while there appear to be a small number of obvious upgrades that seem pretty special and do non-physical damage, my starter broadsword is literally the highest physical damage straight sword. It’s hard to know about DPS, though, because the relative speed of these weapons isn’t obvious. Does a sword with a weight of 3 hit faster and more often than a sword with a weight of 4, or is the weight simply a number you must overcome with stats?

lol. So that video I linked you a couple days ago is like “go get the golden shield its a pretty good starter item”. I’m still using that 30 hours later. And even worse, I’m using the very first item in the very first chest you’ll ever open as my main weapon and damage dealer (“claymore”), which I’m pretty sure I used in at least 3 of these games all the way through. Its +10 now though at least…

As far as armor yeah again in these games you’ll get for the most part tiny incremental upgrades that you constantly need to balance with their weights. Its honestly kind of a weird choice. Unless the game’s been out for a year and you can spend all day reading min max guides its just strange that you don’t really get stronger wearable items as you progress through the game. Who knows.

To minorly spoil something though, I just have to say for the first 30 hours, again, lol, it made sense to me the scale of the game and the world just due to the maximum scroll out of the world map. There was a ton to go but yeah we’ll head to the north and east and south east and fill it out OK cool its a big game but we’ll get there.

The map is cut off.

Once you get to the north and keep going, the boundry is not the map. The map zooms out again. The world is at least twice as big.

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This is very helpful. The question I neglected to ask about was that I have no idea how high most of these things can go (character levels, weapon upgrades, whatever), or what it takes to get them there. Your upgrade decisions change a lot based on whether a +3 weapon is about as high as it goes, and you only get 1-2 of those, vs. 9-10 being potentially accessible rarely and 3-4 being relatively abundant. Gating expensive and rare upgrades behind specific materials of which you should at least probably understand their worth when/should you obtain them based on the fact that you could and should spend lesser versions of those materials earlier and to great effect is good design.

Yeah, that made a big impact on me. Watching the guy just block the giant’s massive arrows like it ain’t no thang based on a couple of upgrades that are accessible early in the game was a big part of what changed my mind from the Diablo/PoE mentality that early gear = worthless in the long run.

Go fuck yourself, lol.

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I feel bad for killing all the floating jellyfish, they seemed chill.

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Am I missing much by not having multiplayer? Do people randomly drop in to help you?

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“Stop! But, Hole”

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For real though. You will just miss random messages mostly. PVP is really fun after your first play through.

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Fired up Elden Ring last night.

Took the key as my starting boon and used it for the Graveyard dungeon. Spent the first 2 hours of my playthrough not even going outside and just figuring out how to get through that to the boss. Not sure if the boss is feasible to beat with basic strength level but will give it a few tries.

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lmao there’s a place with two tree sentinels

Yeah, I’m starting to get the hang of it. The Shadow Knight or whatever he’s called took me like 15 attempts or so despite him being incredibly predictable. I just kept getting impatient and trying to get in one or two extra spells and then you always get punished. 80% of it seems like just having the discipline to wait for your spots and not get greedy.

I’ve been kicking myself for not taking the seed. I took some bewitching branch and never used it.

There’s tons of seeds everywhere I have like 10 flasks and never run out