Take Me Out To The Blockchain - Digital Sports Collectibles

How much does it cost to buy a movie these days compared to VHS tapes when they first came out?

Everything is worth what you can convince someone to pay for it. If there is a market for digital collectables then they have value. The claim that they are no different than physical collectables is where you are getting push back from.

It seems that you and others are joining this market almost purely for speculating though, while also arguing that you really want to own it which seems half-hearted at best.

When something is only “worth” anything because you don’t want to lose $ on it, its a pretty classic bubble, no?

Yes, what you’re missing is that the scarcity is bound up in a physical object with a baseball card. If the gif was the only copy that could possibly exist, scarcity could be bound up in it and it could conceivably be valuable. With this, the scarcity is bound up in a non-fungible token with no necessary connection to the gif. Now people will collect damn near anything, but I really don’t see a huge market for non-fungible tokens.

Does anyone remember the Barcode Battler? This strikes me as an upscale, bitcoiny-financebro version of that, in a way.

i’m not in the market. I spent $14 on it out of interest and to see how the product works. I’m too old for that shit. I do find it interesting tho.

There’s a huge bubble in the sports cards market in general. Once again, unsure what’s the difference. Saying it’s a bubble doesn’t mean much by itself.

what does that mean?
baseball cards are a beautiful example because they are completely worthless pieces of paper without a single feature. They are extremely easy to fake or reproduce and they hold no value other than what people are willing to pay.

and a replica is worthless. Just as the original digital unique 1st edition Lebron serial #1 can be worth 10k but a replica will be worthless.

i’m not saying baseball cards are worthless. I’m saying their worth despite the exact same possible failures you are mentioning for digital collectables.

It means that a given baseball card either is or is not one of a batch produced by such a company at such a time. That’s scarcity. The image, the words, they aren’t what adds value. That’s why copies are worthless and the original has value. With software, people don’t care which file is the copy and which is the original, even though it’s actually possible to determine that.

At some point, we get to you asking me to provide a logical reason why people don’t care which file is the copy, but do care which card is. I might be able to, but I’m not really interested in trying. Let it be completely illogical! It’s still true.

you’re just assuming the conclusion here.

Non-fungible tokens only exist because people don’t care which file is the copy! If people cared which file was the copy they’d just go with the metadata.

What? I’m arguing they are “”"“worthless”""" to the same degree that a digital card is “”"“worthless”""". Worth is meaningless. What I’m saying is that the principles of what makes them worthful (is that a word?) are the same as digital versions.

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Which again, is assuming the conclusion. I say that people, specifically younger than us, might very well disagree with you. And your entire argument is solely based on the assumption, which you state as a forgone conclusion, that there aren’t enough people who disagree with you.

I take no enjoyment in either. I can totally see why my nephew would take the same enjoyment in getting all 5 cool cats cards to get the cool cat Luka that you can only get by completing the set.

I also willing to bet that anyone who enjoys sports cards and opening packs or whatever would get a series kick out of this. It’s really dumb and fun. The prices inflated to make it too expensive to just fuck around with, which is the bubble aspect of it.

I don’t think you can call it a foregone conclusion when I’ve advanced multiple arguments in support of it (piracy, the fact that digital collectibility doesn’t require NFTs).

hey man, the art thread is over that way! If people wanna pay money for something, that makes it valuable. The entire US economy is held up on this notion.

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my evidence is that you can pick up any top grossing app on your nearest google store and see endless amount of games where people spend real money collecting things dumb as shit. I worked for a social casino app that made billions selling things that aren’t “real”.

having an official NBA issued digital cards doesn’t seem far fetched to me. The NFT part is the answer to the ease of piracy. Just as baseball cards have specific features that are harder to fake and there are people who make a living determining if a card is real or not. This does the work for you.

i’m not sure what you’re saying dude. What isn’t “real”?

what?

it’s a collectable game. it’s stupid by definition. the only difference between us is that I can recognize that being digital as opposed to cardboard doesn’t change the stupidity of it.

They are real insofar as they have non-reproducible utility within a given environment. If you want a particular cool sword in WoW or whatever, you have to pay for it. You don’t have to pay for the Youtube clip, you only have to pay for the NFT. I don’t think people will pay for the NFT, just like I don’t think people would pay for a sword that was otherwise freely available if Blizzard promised to write “FartBoner420 owns the real sword” on a piece of paper locked in a safe.

I could be wrong, but I don’t see it. It seems to me that it lacks the base element where people actually want to own the thing itself. I don’t think people will actually want to own the NFT and I fail to see how that’s not the only thing they’re actually buying.

The clip is just a visual representation of the idea that you have the #1 issued card by National Basketball Association. The “NFT” part is the technical aspect of making sure it’s the #1 issued card.

The whole argument is that a visual presentation isn’t interesting to people while a cardboard presentation is. It’s a valid argument, but after turning down Playtika over 10 years ago, I stopped assuming these kind of things.